Probleme ShadersMod
Posted: 30 May 2014, 17:42
by FreeY ;x
Buna ziua ! Am intalnit un crash la un shader cu un texturepack care imi place foarte mult si nu renunt la el
si as vrea sa rezolv acest crash si nu stiu cum


- Spoiler | Afiseaza
- [code]Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 30.05.2014 17:39 Description: Registering texture java.lang.OutOfMemoryError: Java heap space at shadersmodcore.client.ShadersTex.getIntArray(ShadersTex.java:75) at shadersmodcore.client.ShadersTex.loadSimpleTexture(ShadersTex.java:837) at bqt.a(SourceFile:48) at bre.a(SourceFile:72) at bre.a(SourceFile:40) at baq.<init>(SourceFile:58) at azl.ad(SourceFile:370) at azl.f(SourceFile:696) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at shadersmodcore.client.ShadersTex.getIntArray(ShadersTex.java:75) at shadersmodcore.client.ShadersTex.loadSimpleTexture(ShadersTex.java:837) at bqt.a(SourceFile:48) -- Resource location being registered -- Details: Resource location: minecraft:textures/font/ascii.png Texture object class: bqt Stacktrace: at bre.a(SourceFile:72) at bre.a(SourceFile:40) at baq.<init>(SourceFile:58) at azl.ad(SourceFile:370) -- Initialization -- Details: Stacktrace: at azl.f(SourceFile:696) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.7.5 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_55, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 419943760 bytes (400 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.7.5-ShadersMod2.3.15 LWJGL: 2.9.1 OpenGL: ATI Radeon HD 4300/4500 Series GL version 3.3.10750 Compatibility Profile Context, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Very likely; Jar signature invalidated Type: Client (map_client.txt) Resource Packs: [[1.7]_R3D.CRAFT_DR-64x_v0.1.5.zip] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1)[/code]